Skilled penmanship practiced as a fine art. In Europe two sorts of handwriting came into being very early. Cursive script was used for letters and records, while far more polished writing styles, called uncials, were used for literary works.
From The Columbia Encyclopedia A satirical drawing, plastic representation, or description which, through exaggeration of natural features, makes its subject appear ridiculous.
A handwritten work as distinguished from printing. The oldest manuscripts, those found in Egyptian tombs, were written on papyrus; the earliest dates from c.3500 B.C.
Print produced by a method of etching in density of tone rather than line, popular in the 18th and 19th centuries when it was largely used for the reproduction of paintings, especially portraits.
Surveys clothing and body adornment, and examines the origins of clothing, the development of fabrics and technologies, and the social meanings of dress. It also presents information on representative costumes from a wide variety of historical eras.
100 Ideas that Changed Fashion chronicles the most influential fashion ideas through which womenswear has evolved, offering a unique and engaging perspective on the subject.
This book offers a thorough grounding in the principles of fashion design, describing the qualities and skills needed to become a fashion designer, examining the varied career opportunities available and giving a balanced inside view of the fashion business today.
Aki Choklat explores the footwear design process, explaining the differences between the anatomy of the foot and the anatomy of a shoe, showing how one constrains the other, before moving onto the research and design development processes and the art of creating a complete collection.
This book offers students and those wishing to enter a career in textile design a basic grounding in its three main disciplines - printed, woven and mixed media.
A comprehensive guide to international developments in graphic design. From pre-industrial printing presses and medieval typography to computer graphics and avant-garde stylistic advances, a wealth of entries elucidate technical terms and detail movements, media, advertising, corporate identity, posters, packaging, and magazine and book design, placing graphic design in the wider context of the history of fine art and illustration.
A great introduction for retail students, this book offers a user-friendly reference guide to all aspects of visual merchandising and covers both window dressing and in-store areas. Using examples from a range of shops, from fashion emporia to small outlets, the book offers practical advice on the subject, supported by hints and tips from established visual merchandisers.
Furniture Design is a comprehensive guide and resource for students and furniture designers. As well as discussing pioneering contemporary and historical designs, it also provides substantive answers to designers questions about function, materials, manufacture and sustainability, integrating guidance on all of these subjects -- particularly material and manufacturing properties, in one accessible and structured volume.
100 Ideas that Changed Street Style is a look-by-look dissection of the key ideas that changed the way we dress -- from the middle of the 20th century to the present day -- explaining the most iconic items of clothing and how they were worn, what the look was born of, its cultural background, how it was received, and how it still resonates in fashion today.
The Design Book brings together the best in contemporary design for the home, presenting a huge range of striking new products: tables and chairs, sofas and beds, storage, kitchens and bathrooms, tableware, textiles and surfaces, lighting, electronics and more.
Product Design offers a broad and comprehensive introduction to the field of product design and the key role of product designers. It follows through all the stages and activities involved in the creation of a new product -- from concept design to manufacture, prototyping to marketing.
This book demonstrates how ideas influenced and defined graphic design, and how those ideas have manifested themselves in objects of design. The 100 entries, arranged broadly in chronological order, range from technical (overprinting, rub-on designs, split fountain); to stylistic (swashes on caps, loud typography, and white space); to objects (dust jackets, design handbooks); and methods (paper cut-outs, pixelation).